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《恐怖黎明3dm》恐怖黎明B31更新内容(中英文对照版)_恐怖黎明 恐怖黎明B31

恐怖黎明 恐怖黎明3dm 恐怖黎明3dm攻略 2018-10-26 17:56:18

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Most secret areas now have significantly improved loot the first time you discover them on a character, per difficulty.

大部分秘密区域现在在首次发现时都有提升掉率,每个难度独立。

Reduced the cap on the Loghorrean's summons and increased the cooldown of its Tentacles summon

减少了鲍鱼召唤上限,增加召唤触手的冷却时间。

Slightly increased the minimum range for the Loghorrean's Chaos Barrage (he can still cast it in melee if you are approaching him as he begins the cast, but you are less likely to deal with this ability if you are trying to stay on him in melee). Also slightly increased the cooldown.

稍微增加了鲍鱼混沌弹幕的最小射程(如果你开始接近他时他依然会施法,但是站撸时这个技能威胁减小)。也略微增加了冷却时间。

Removed the Ranged Fumble applied by Shar'Zul's Fire Winds, reduced its potency on Loghorrean's Void Rifts

删除了Shar'Zul's Fire Winds的远程闪避,减少其对抗鲍鱼虚空裂隙的能力。

Avatar of Mogdrogen: reduced % Damage Absorption and damage bonus at low health, slightly reduced his damage, Offensive Ability, Defensive Ability and Health Regeneration scaling with level.Increased the cooldown on his summons.

莫神的低血量伤害吸收和伤害奖励被减少了,小幅度减少了伤害、OA、DA和生命恢复随着等级的成长。增加了召唤的冷却时间

Fabius: reduced the % heal from his Pneumatic Burst and added a small flat heal to it to compensate at lower levels. This heal was scaling too extremely on Ultimate difficulty, making the encounter too drawn out. In addition, the Attack Speed bonus from Pneumatic Burst has been reduced by 10%.

Fabius的气爆和攻速奖励治疗削了(福音啊!)。

Nemesis: various Nemesis boss self-buff effects are no longer susceptible to Dispel (ex. Nullification)

复仇boss的自身buff不再能随意消除了

Nemesis: removed some of the more obscure spawn locations for the Aetherial and Chthonian Nemesis

删除一些复仇boss的产生点

Fixed a rare bug that could cause the Aetherial, Chthonian or Cronley's Gang Nemesis not to spawn during a session

修正虚灵、冥灵和克隆利复仇boss不刷的bug

Changed multiplayer experience gains to only average party-member player levels of those members near the action.

改变了多人经验分配,只有平均活动玩家等级的玩家才能获得经验

In multiplayer, low-level players can now gain XP when killing level-appropriate monsters (only when no very high-level players are nearby).

在多人游戏中,低级玩家现在可以在杀死等级合适的怪物时获得经验(只有当附近没有很高级的玩家时)。

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