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Changed: Reduced ingredient craft time from wood, clay lumps and small rocks from 1 to 0.5. For example, making a frame would take 10s before now it will take 5s.
更改:现在销毁物资获得量是原来的75%。
Changed: Scrapping now gives 75% instead of 100%.
更改:降低消防斧的耐力使用。
Changed: Reduced stamina usage on the fire axe.
更改:小石子和水泥的堆叠数量增加到1000。
Changed: Stack size of small rocks and concrete mix to 1000.
修复:一个因音频系统所导致的内存泄漏已被修复。(也就是让游戏不会在某些情况下内存占用飙升,导致卡死)
Fixed: One of the known memory leak within our new audio system.
修复:手枪的枪声不会断断续续了。
Fixed: Pistol firing sound should no longer cut out.
修复:火炬收起后,声音很快就会停止。
Fixed: Torch sound quits playing after a short time.
这句不懂。不知NRE是什么鬼。
Fixed: NRE spamming dedi output log.
修复:通过Shift+左键来刷物品的这种方法现在在多人联机时已经不管用了。(撒花,作者终于把这个版本的刷物品BUG给修复了,刷物品BUG可谓是这个游戏中最严重的BUG了。)
Fixed: Shift click dupe as client over the network for loot containers.
修复:捡/丢东西更快,同样是为了防止在多人游戏里刷物品。
Fixed: Fast pickup and drop dupe as client over the network for loot containers.
修复:草+木头做成的框架现在能被销毁了,销毁后获得植物纤维。
Fixed: Plant fiber hat now scraps to plant fibers.
修复:把一些敌人的标识添加到了小狗狗的文件中。(也就是小狗狗会攻击的敌人类型更多了)
Fixed: Added missing is enemy tag to dogs in xml
修复:修复了一个程序上的异常。
Fixed: NullReferenceException: Object reference not set to an instance
of an object at ItemActionEntryRepair.RefreshEnabled
修复:草帽用草来修复。
Fixed: Plant fiber hat is repaired with plant fibers.
修复:共享坐标点无法共享给其他玩家。
Fixed: Shared waypoints not showing for other players.
修复:无法移除你朋友列表中下线的那些人。
Fixed: No way to remove offline people from your friends list.
修复:伪装网现在能支撑东西了。
Fixed: Camo net blocks now support entities and don’t collapse.
修复:玩家的死亡后掉落的背包不被卡掉或是打掉了。
Fixed: Player dropped backpacks now have stability and won’t fall and
break as much.
修复:冰箱被摧毁后声音还在响。
Fixed: Frig sounds hanging around after destroyed.
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